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Gameplay


 Movelist Terminology

Directions are assumed facing to the right [→]
  • P: Any Punch
  • K: Any Kick
  • Charge: Hold the direction for at least 1 second
  • Long Charge: Hold the direction for at least 2 seconds
  • Hold: Hold the button for however long
  • Release: Release a held button

  • QP: Quick Punch
  • QK: Quick Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • FP: Fierce Punch
  • FK: Fierce Kick

  • LP: Light Punch
  • LK: Light Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • HP: Heavy Punch
  • HK: Heavy Kick
  • 2P: Any two Punches together
  • 2K: Any two Kicks together
  • 3P: All three Punches together
  • 3K: All three Kicks together

Killer Instinct 2/Gold[]

Special Moves[]

Name
Input
Description
Web of Death [↘ ↓ ↙ + FP] Tusk spins his greatsword downwards.
Boot Kick [↘ ↓ ↙ + K] Tusk performs a flying roundhouse kick forwards.
Skull Splitter [↙ ↓ ↘ + FK] Tusk jumps and slashes down with his greatsword.
Fake Skull Splitter [↓ ↘ → + QK] Tusk fakes out a greatsword slash.
Backstab [→ ↘ ↓ ↙ ← + QP] Tusk swivels behind the opponent and slashes them.
Conqueror [→ ↓ ↘ + P] Tusk performs a rising uppercut with his greatsword.
Throw [→ + FK] Tusk throws the opponent behind himself. Can reverse being thrown with [← + FK].
Mini-Ultra [← ↙ ↓ ↘ → + MP] Tusk performs a shorter Ultra Combo to end the first round.
Combo Breaker [← → + P/K] Tusks slashes out of a combo. Must be timed correctly. Punch beats Kick, Kick beats Punch.
Ultra Breaker [↓ ↙ ← ↙ ↓ ↘ → + FK] (6 blocks) Tusk slashes out of an Ultra Combo. Must be used at the beginning of the Ultra Combo.

Super Moves[]

Name
Input
Cost
Description
Super Web of Death [↓ ↘ → ← + FP] (linker) 3 blocks Tusk spins his greatsword three times.
Super Boot Kick [↘ ↓ ↙ → + FK] (linker) 3 blocks Tusk performs a flying roundhouse kick forwards.
Super Conqueror [↓ ↙ ← ↙ ↓ ↘ → + FP] 6 blocks Tusk performs a rising uppercut with his greatsword hitting five times, including a hilt bash at the end.
Pillar of Flames [↙ ↓ ↘ ← + QK] 4 blocks Tusk stabs the ground with his greatsword, summoning pillars of fire.
Jungle Tumble [↙ ↓ ↘ ← + FK] 3 blocks Tusk performs a long frontflip with his greatsword. Works as a Shadow Move outside combos.
Tusk11


Combo Openers[]

Name
Input
Web of Death [↘ ↓ ↙ + FP]
Boot Kick [↘ ↓ ↙ + K]
Skull Splitter [↙ ↓ ↘ + FK]
Backstab [→ ↘ ↓ ↙ ← + QP]

Combo Linkers[]

Name
Input
Web of Death [↘ ↓ ↙ + FP]
Boot Kick [↘ ↓ ↙ + MK]

Combo Enders[]

Name
Input
Backstab [→ ↘ ↓ ↙ ← + QP]
Conqueror [→ ↓ ↘ + FP]
Skull Splitter [↙ ↓ ↘ + FK]
Boot Kick [↘ ↓ ↙ + FK]
Special Ender [→ ↓ ↘ + QP] (after first 4 enders)

Finishers[]

Name
Input
Description
Ultra Combo [→ ↘ ↓ ↙ ← + MP] (in combo) Tusk performs a finishing combo, whose length is determined by the player's performance in the match.
Ultimate [→ ↓ ↘ + MK] (in combo) Tusk summons a snake-like dinosaur to devour the opponent.
0-Combo Ultimate [↓ ↘ → ↓ ↘ → + MP] Tusk summons a meteor shower that ends with one giant meteor crushing the opponent.

Killer Instinct (2013)[]

Combat Traits[]

Name
Description
Deflection Points None of Tusk's grounded Medium or Heavy Punch attacks (including special moves) can be canceled, due to the weight of his greatsword. However, at brief moments in these moves he will flash white and if an attacker hits him, they will stagger and Tusk will power through.

Command Attacks[]

Name
Input
Description
Backstab [→ + MP] Tusk swivels behind the opponent and slashes them down. If not performed at close range, it becomes a slow dash-stab.
Spine Splitter [← + HP] Tusk rears up before stabbing the ground with his greatsword, kicking up sparks. Causes stagger. Holding Punch charges to increase range and damage, and can be dash-canceled. Destroys oncoming projectiles.
Skewer [↑ + HP] (opponent down) Tusk leaps up and stabs the opponent while they're on the ground from hard knockdown.
Throw [→/← + LP+LK] Tusk grabs the opponent around the waist and suplexes them into the ground. In Back Throw he bashes them with his hilt before performing Backstab.

Special Moves[]

Name
Input
Description
Skull Splitter [↓ ↙ ← + P] (air OK) Tusk brings his greatsword down overhead and smashes the ground.
Conqueror [→ ↓ ↘ + P] Tusk performs a rising uppercut with his greatsword. Pressing [HP] midair has Tusk spike the opponent down with a hilt bash.
Immortal Spirit [↓ ↘ → + K] Tusk dashes forwards. Avoids projectiles and can perform one of three follow-up attacks.
Moosejaw [LP/LK] (Immortal Spirit) Tusk does a shoulder check.
Collateral Damage [MP/MK] (Immortal Spirit) Tusk performs a low sliding kick.
Destroyer [HP/HK] (Immortal Spirit) Tusk spins and swings his greatsword down. Hits overhead.

Shadow Attacks[]

Name
Input
Description
Shadow Skull Splitter [↓ ↙ ← + 2P] (air OK) Tusk performs five consecutive slashes with his greatsword. When performed midair, Tusk does a falling greatsword slash, hitting five times and kicking up a wave of sparks.
Shadow Conqueror [→ ↓ ↘ + 2P] Tusk performs a rising uppercut with his greatsword that hits four times. Can still spike the opponent afterwards.
Shadow Immortal Spirit [↓ ↘ → + 2K] Tusk performs a shoulder check that hits five times.
Tusk CharBio

Combo Openers[]

Name
Input
Skull Splitter (Shadow OK) [↓ ↙ ← + P] (air OK)
Moosejaw [LP/LK] (Immortal Spirit)
Collateral Damage [MP/MK] (Immortal Spirit)
Destroyer [HP/HK] (Immortal Spirit)
Shadow Immortal Spirit [↓ ↘ → + 2K]

Combo Linkers[]

Name
Input
Skull Splitter (Shadow OK) [↓ ↙ ← + LP/MP]
Immortal Spirit (Shadow OK) [↓ ↘ → + LK/MK]

Combo Enders[]

Name
Input
Effect
Skull Splitter [↓ ↙ ← + HP] Hard Knockdown
Conqueror (Shadow OK) [→ ↓ ↘ + P] Damage
Immortal Spirit [↓ ↘ → + HK] Stagger

Instinct Mode[]

Name
Input
Description
A Thousand Years of Training [HP+HK] Tusk can cancel any special or Shadow move into another special or Shadow move. Each cancel uses a small piece of Instinct (in addition to the regular depletion).

Finishers[]

Name
Input
Description
Ultra Combo [↓ ↙ ← + 3P] Tusk delivers 25 hits to finish the match.
Ultra Ender [MP+MK] (in Ultra) Tusk does a frontflip slash to end the Ultra Combo.
Stage Ultra [↓ ↙ ← + 3K] Tusk triggers a stage-specific finishing blow.

External Links[]

Navigation[]

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