Movelist Terminology
|
Killer Instinct (1994)[]
Special Moves[]
Name
|
Input
|
Description
|
|---|---|---|
| Phoenix | [↓ ↘ → + K] | Thunder throws a bird-shaped fireball. |
| Fast Phoenix | [Hold MK + ↓ ↘ → + Release] | Thunder throws a faster bird-shaped fireball. |
| Flying Mohawk | [↓ ↙ ← + QP/MP] | Thunder performs a rising headbutt. |
| Sammamish | [→ ↘ ↓ ↙ ← + FP] | Thunder performs a higher rising headbutt that causes knockdown. |
| Triplax | [Charge ← → + P] | Thunder advances with three spinning slashes. |
| Reverse Triplax | [Charge → ← + MP] | Thunder advances with three spinning slashes. For use as a reversal during an approach. |
| Tomahawk | [↓ ↙ ← + FP] (air) | Thunder strikes diagonally downwards with his tomahawk. |
| Combo Breaker | [↓ ↙ ← + P] | Thunder headbutts out of a combo. Must be timed correctly. Quick beats Medium, Medium beats Fierce, Fierce beats Quick. |
Post-Combo Breakers[]
Name
|
Input
|
Description
|
|---|---|---|
| Giant Phoenix | [Hold MK + → ↘ ↓ ↙ ← + Release] | Thunder throws a larger and stronger bird-shaped fireball. |
| Shadow Tomahawk | [Hold FP + ↓ ↙ ← + Release] (air) | Thunder strikes diagonally downwards with his tomahawk faster. |
Combo Openers[]
Name
|
Input
|
|---|---|
| Triplax | [Charge ← → + P] |
| Tomahawk | [↓ ↙ ← + FP] (air) |
| Flying Mohawk | [↓ ↙ ← + QP] |
Combo Linkers[]
Name
|
Input
|
|---|---|
| Reverse Triplax | [Charge → ← + MP] |
Combo Enders[]
Name
|
Input
|
|---|---|
| Triplax | [Charge ← → + FP] |
| Sammamish | [→ ↘ ↓ ↙ ← + MP/FP] |
| Phoenix | [↓ ↘ → + FK] |
Finishers[]
Name
|
Input
|
Description
|
|---|---|---|
| Danger Move: Ax Uppercut | [↓ ↙ ← + FK] (close) | Thunder uppercuts his opponent into the sky, leaving behind a unique item based on the character. |
| Danger Move: Rain Dance | [↓ ↘ → + FP] (distant) | Thunder performs a tribal dance, calling a bolt of lightning to strike his opponent. |
| Ultra Combo | [Charge ← → + QP] (in combo) | Thunder delivers 35 hits to end the match. |
| Ultimate: Rain Dance | [↘ ↓ ↙ + MP] (in combo) | Thunder finishes the combo with Rain Dance. |
| Humiliation | [↓ ↓ → + QK] | Thunder forces his defeated opponent to dance. |
Killer Instinct (2013)[]
Combat Traits[]
Name
|
Description
|
|---|---|
| Throw Linkers | Thunder can utilize his Back Throw as an opener or as a linker during a combo. |
Command Attacks[]
Name
|
Input
|
Description
|
|---|---|---|
| Horn Breaker | [→ + HP] | Thunder advances with two tomahawk chops. Hits overhead. |
| Call of the Sky | [3P] | Thunder calls lightning to strike himself, charging his body for 10 seconds so his next forward dash a Murder of Crows dash. Can beat projectiles if timed correctly. |
| Shin Splitter | [LK] | Thunder does a shin kick that causes flipout on airborne opponents. |
| Forward Throw | [→ + LP+LK] | Thunder flips the opponent into the air and bodychecks them away. |
| Back Throw | [← + LP+LK] | Thunder grabs the opponent and swings them around. Deals no damage. |
Special Moves[]
Name
|
Input
|
Description
|
|---|---|---|
| Triplax | [↓ ↘ → + P] | Thunder advances with two spinning slashes. Light and Medium versions hit twice, while Heavy hits three times. |
| Call of the Earth | [↓ ↙ ← + P] | Thunder grabs the opponent and slams them down, then curbstomps their head. Button strength determines damage and range. Invulnerable to throws. |
| Ankle Slicer | [↓ ↙ ← + K] | Thunder steps back before chopping the opponent’s legs. Invulnerable to throws and lows. Button strength determines distance. |
| Sammamish | [→ ↓ ↘ + P] | Thunder performs a rising headbutt. Invulnerable to projectiles and overhead attacks. Can be canceled into one of three follow-up moves. |
| Rainmaker | [LK] (Sammamish) | Thunder performs a quick midair knee. Causes flipout. |
| Downpour | [MK] (Sammamish) | Thunder flies forwards with a kick with both feet. Causes hard knockdown. |
| Skyfall | [HK] (Sammamish) | Thunder cancels his momentum into a downward stomp. Causes ground bounce. |
Shadow Attacks[]
Name
|
Input
|
Description
|
|---|---|---|
| Shadow Triplax | [↓ ↘ → + 2P] | Thunder performs five spinning slashes with his tomahawks. Has one hit of armor. |
| Shadow Call of the Earth | [↓ ↙ ← + 2P] | Thunder grabs the opponent and slams them down, then curbstomps their head three times before tossing them up. Throw invulnerable in active frames. |
| Shadow Ankle Slicer | [↓ ↙ ← + 2K] | Thunder steps back before chopping the opponent’s legs, hitting five times. Invulnerable to throws and low hits. |
| Shadow Sammamish | [→ ↓ ↘ + 2P] | Thunder performs a rising headbutt that hits five times. Fully invulnerable, and can still be canceled into follow-up moves. |
Combo Openers[]
Name
|
Input
|
|---|---|
| Triplax (Shadow OK) | [↓ ↘ → + P] |
| Ankle Slicer (Shadow OK) | [↓ ↙ ← + K] |
| Back Throw | [← + LP+LK] |
Combo Linkers[]
Name
|
Input
|
|---|---|
| Triplax (Shadow OK) | [↓ ↘ → + LP/MP] |
| Ankle Slicer (Shadow OK) | [↓ ↙ ← + LK/MK] |
| Back Throw | [← + LP+LK] |
Combo Enders[]
Name
|
Input
|
Effect
|
|---|---|---|
| Triplax | [↓ ↘ → + HP] | Carry |
| Call of the Earth (Shadow OK) | [↓ ↙ ← + P] | Damage |
| Ankle Slicer | [↓ ↙ ← + HK] | Battery |
| Sammamish (Shadow OK) | [→ ↓ ↘ + P] | Launcher |
Instinct Mode[]
Name
|
Input
|
Description
|
|---|---|---|
| Murder of Crows | [HP+HK] | Thunder’s forward dash gains a speed boost, full invulnerability, and can pass through opponents. All special moves can be dash-canceled into this on hit or block. |
Finishers[]
Name
|
Input
|
Description
|
|---|---|---|
| Ultra Combo | [↓ ↘ → + 3P] | Thunder delivers 28 hits to finish the match. |
| Ultra Ender | [MP+MK] (in Ultra) | Thunder chops with both tomahawks to end the Ultra Combo. |
| Stage Ultra | [↓ ↘ → + 3K] | Thunder triggers a stage-specific finishing blow. |
| Ultimate | [LP+LK] (in Ultra) | Thunder charges his tomahawks before rushing forwards in a murder of crows. He stops inches within his opponent's face, headbutting them before slamming them down with both tomahawks. Thunder flips into the air and performs a two-footed stomp onto their body, with lightning striking him on impact to fry the opponent. |
External Links[]
- Killer Instinct Classic help manual on Xbox Live
- Thunder's gameplan analysis at Infil's The Complete Killer Instinct Guide
[]
| Gameplay Pages | ||||
|---|---|---|---|---|
| Characters | TJ Combo · Fulgore · Jago · Orchid · Thunder · Spinal · Riptor · Sabrewulf · Glacius · Cinder · Eyedol · Tusk · Maya · Kim Wu · Gargos · Sadira · Shadow Jago · Kan-Ra · Omen · Aganos · Hisako · ARIA · Arbiter · Rash · Mira · General RAAM · Kilgore · Shin Hisako · Eagle | |||
| Mechanics | Combo System · Combo Breaker · Shadow Move · Ultra Combo · Ultimate · Humiliation · Instinct Mode · Shadow Counter · Knockdown Value · Lock Out | |||