Killer Instinct Wiki
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Gameplay


 Movelist Terminology

Directions are assumed facing to the right [→]
  • P: Any Punch
  • K: Any Kick
  • Charge: Hold the direction for at least 1 second
  • Long Charge: Hold the direction for at least 2 seconds
  • Hold: Hold the button for however long
  • Release: Release a held button

  • QP: Quick Punch
  • QK: Quick Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • FP: Fierce Punch
  • FK: Fierce Kick

  • LP: Light Punch
  • LK: Light Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • HP: Heavy Punch
  • HK: Heavy Kick
  • 2P: Any two Punches together
  • 2K: Any two Kicks together
  • 3P: All three Punches together
  • 3K: All three Kicks together

Killer Instinct (2013)[]

Combat Traits[]

Name
Description
Air Combos Sadira can perform aerial target combos by pressing any Light into any Medium. She can also cancel any aerial attacks into Widow's Bite or Web Cling.
Auto Launcher Sadira can cancel into Fang during an auto-double to launch the opponent for an air combo.

Command Attacks[]

Name
Input
Description
Double Jump [↑] (air) Sadira can jump a second time midair.
Fang [→ + HK] Sadira crouches and kicks upwards. Launches, and can be jump-canceled on hit.
Crawl Strike [MP, HK] Sadira punches before kicking upwards, similarly to Fang.
Widow’s Drop [↓ + MK] (air) Sadira dives in a twisting stomp. Hits overhead, ground bounces airborne opponents.
Salticidae [↓ + HK] (air) Sadira dives in a straight stomp. Bounces off the opponent on hit or block, and other aerials can be used afterwards.
Sparassidae [LK] Sadira gives a standing kick that can be jump-canceled on hit. Causes flipout on airborne opponents.
Lycosidae [LK] (air) Sadira does a knee strike that can cause flipout.
Throw [→/← + LP+LK] Sadira flips the opponent and kicks them into the air. Can be jump-canceled.

Special Moves[]

Name
Input
Description
Blade Demon [↓ ↘ → + P] Sadira pirouettes forwards with her blades. Button strength determines distance. Invulnerable to lows.
Recluse [↓ ↙ ← + K] Sadira performs a backflip kick. Heavy launches the opponent behind her.
Widow’s Bite [↓ ↘ → + P] (air) Sadira throws a knife threaded with spider silk. Medium version flips her forwards, and Heavy pulls her to the opponent on hit or block.
Web Cling [↓ ↙ ← + P] (air) Sadira pulls herself backwards with a spider web, then jumps off of it. Button strength determines jump angle. Deals no damage, but aerials and Widow’s Bite can be used afterwards.

Shadow Attacks[]

Name
Input
Description
Shadow Blade Demon [↓ ↘ → + 2P] Sadira pirouettes forwards with her blades, hitting five times. Invulnerable to projectiles and lows.
Shadow Recluse [↓ ↙ ← + 2K] Sadira performs a backflip kick that hits five times, launching the opponent behind her. Has upper body invulnerability on startup.
Shadow Widow’s Bite [↓ ↘ → + 2P] (air) Sadira throws five threaded knives diagonally downwards. On hit or block, she pulls herself to the opponent to kick them.
Shadow Web Cling [↓ ↙ ← + 2P] (air) Sadira pulls herself backwards with a spider web, then jumps off of it. Moves faster and is fully invulnerable until the wall jump.
Sadira CharBio

Combo Openers[]

Name
Input
Fang [→ + HK]
Crawl Strike [MP, HK]
Widow’s Drop [↓ + MK] (air)
Blade Demon (Shadow OK) [↓ ↘ → + P]
Recluse [↓ ↙ ← + LK/MK]
Widow’s Bite (Shadow OK) [↓ ↘ → + HP] (air)

Combo Linkers[]

Name
Input
Blade Demon (Shadow OK) [↓ ↘ → + LP/MP]
Recluse [↓ ↙ ← + LK/MK]

Combo Enders[]

Name
Input
Effect
Blade Demon [↓ ↘ → + HP] Launcher
Recluse (Shadow OK) [↓ ↙ ← + HK] Exchange
Web Cling [↓ ↙ ← + P] Damage

Instinct Mode[]

Name
Input
Description
Widow’s Edge [HP+HK] (air OK) Sadira can jump-cancel any of her moves on hit or block.
Web Traps [HP+HK] (in Instinct) Sadira places a Web Trap that holds the opponent in place on contact. These traps disappear after the opponent touches them, or after a set period of time.

Finishers[]

Name
Input
Description
Ultra Combo [↓ ↘ → + 3P] Sadira delivers 25 hits to finish the match.
Ultra Ender [MP+MK] (in Ultra) Sadira does a flip and a straight kick to end the Ultra Combo.
Stage Ultra [↓ ↘ → + 3K] Sadira triggers a stage-specific finishing blow.
Ultimate [LP+LK] (in Ultra) Sadira kicks the opponent into the sky, throwing threaded knives to trap them in a net of webs. The opponent struggles, but Sadira suddenly approaches and playfully runs the back of her hand along their face before slitting their throat with her blades. She then jumps backwards, landing on another web to strike a pose.

External Links[]

Navigation[]

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