Movelist Terminology
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Killer Instinct (2013)[]
Combat Traits[]
Name
|
Description
|
---|---|
Battlemaniac Beat ‘Em Up Combos | Rash can automatically perform combos by mashing [LP] or [LK], operating as an opener, linker, and even ender. This can also recapture airborne opponents. |
Command Attacks[]
Name
|
Input
|
Description
|
---|---|---|
Rash Bash | [← + HP] | Rash swings both fists down in a powerful spike. Hits overhead. |
Zitz Zap | [↓ + LP] | Rash punches low, causing flipout on airborne opponents. |
Pimple Popper | [LK] (air) | Rash punches midair, causing flipout on airborne opponents. |
Wicked Tongue | [3P] (air OK) | Rash extends his tongue outward and pulls himself a short distance. Holding any direction changes trajectory. If it hits a small projectile, he eats it to gain some Shadow Meter. |
RUN! | [→ →] | Rash has a sustained run instead of a forward dash. |
Throw | [→/← + LP+LK] | Rash lifts the opponent over his head, and can walk around with them for a short time before throwing them down. Can throw earlier with [LP+LK]. |
Special Moves[]
Name
|
Input
|
Description
|
---|---|---|
Big Bad Boot | [↓ ↘ → + K] | Rash turns his foot into a spiked boot and kicks up. Can be dash-canceled. |
Wrecking Ball | [↓ ↙ ← + K] | Rash transforms into a wrecking ball and swings forwards. Has one hit of armor. Causes wall splat on grounded opponents, and hard knockdown on airborne ones. |
Battering Ram | [↓ ↘ → + P] or [→ → + HP] | Rash sprouts ram horns and advances with a headbutt. |
Shadow Attacks[]
Name
|
Input
|
Description
|
---|---|---|
Shadow Big Bad Boot | [↓ ↘ → + 2K] | Rash turns his foot into a spiked boot and spins it around his ankle, hitting five times. Has invulnerability on startup. |
Shadow Wrecking Ball | [↓ ↙ ← + 2K] | Rash transforms into a wrecking ball and swings forwards, hitting five times. Has one hit of armor. |
Shadow Battering Ram | [↓ ↘ → + 2P] | Rash sprouts ram horns and advances with a headbutt that hits five times. Projectile invulnerable. |
Combo Openers[]
Name
|
Input
|
---|---|
Battlemaniac | [Mash LP/LK] |
Battering Ram (Shadow OK) | [↓ ↘ → + P] or [→ → + HP] |
Combo Linkers[]
Name
|
Input
|
---|---|
Battlemaniac | [Mash LP/LK] |
Big Bad Boot | [↓ ↘ → + LK/MK] |
Battering Ram (Shadow OK) | [↓ ↘ → + LP/MP] |
Combo Enders[]
Name
|
Input
|
Effect
|
---|---|---|
Battlemaniac | [Mash LP/LK] | Damage |
Big Bad Boot (Shadow OK) | [↓ ↘ → + HK] | Damage |
Wrecking Ball (Shadow OK) | [↓ ↙ ← + K] | Wall Splat |
Battering Ram | [↓ ↘ → + HP] or [→ → + HP] | Exchange |
Instinct Mode[]
Name
|
Input
|
Description
|
---|---|---|
Turbo Tunnel | [HP+HK] | Rash calls a runaway Speeder Bike from off-screen, recapturing airborne opponents and staggering grounded ones. All of Rash's attacks make 8-bit effects similar to the NES Battletoads for the duration of Instinct Mode. |
Speeder Bike Mayhem | [HP+HK] (in Instinct) | Rash calls an additional Speeder Bike. Has a short cooldown. If a Speeder Bike touches Rash he will grab on and ride it; from there he can make it jump [↑] or hit the brakes [←]. |
Finishers[]
Name
|
Input
|
Description
|
---|---|---|
Ultra Combo | [↓ ↘ → + 3P] | Rash delivers 25 hits to finish the match. |
Ultra Ender | [MP+MK] (in Ultra) | Rash performs a huge punch to end the Ultra Combo. |
Stage Ultra | [↓ ↘ → + 3K] | Rash triggers a stage-specific finishing blow. |
External Links[]
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Gameplay Pages | ||||
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Characters | TJ Combo · Fulgore · Jago · Orchid · Thunder · Spinal · Riptor · Sabrewulf · Glacius · Cinder · Eyedol · Tusk · Maya · Kim Wu · Gargos · Sadira · Shadow Jago · Kan-Ra · Omen · Aganos · Hisako · ARIA · Arbiter · Rash · Mira · General RAAM · Kilgore · Shin Hisako · Eagle | |||
Mechanics | Combo System · Combo Breaker · Shadow Move · Ultra Combo · Ultimate · Humiliation · Instinct Mode · Shadow Counter · Knockdown Value · Lock Out |