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 Movelist Terminology

Directions are assumed facing to the right [→]
  • P: Any Punch
  • K: Any Kick
  • Charge: Hold the direction for at least 1 second
  • Long Charge: Hold the direction for at least 2 seconds
  • Hold: Hold the button for however long
  • Release: Release a held button

  • QP: Quick Punch
  • QK: Quick Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • FP: Fierce Punch
  • FK: Fierce Kick

  • LP: Light Punch
  • LK: Light Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • HP: Heavy Punch
  • HK: Heavy Kick
  • 2P: Any two Punches together
  • 2K: Any two Kicks together
  • 3P: All three Punches together
  • 3K: All three Kicks together

Killer Instinct (2013)[]

Combat Traits[]

Name
Description
Demon Loop Omen can perform consecutive auto doubles in a row by pressing a button of lower strength during an auto double. Successfully completeing a cycle of Demon Loop (ex. Opener-LightAuto-MediumAuto-HeavyAuto-Ender) locks out one bar of the opponent’s Shadow Meter for five seconds.
Triple Shadow Meter Omen's Shadow Meter is split up into three stocks rather than the regular two - however, it fills up just as quickly as any other Shadow Meter. In fact, every single one of Omen's combo enders also double-functions as a Battery Ender, so these traits give Omen much quicker access to abilities requiring Shadow Meter.

Command Attacks[]

Name
Input
Description
Furious Swipes [→ + HP] Omen advances with two swipes. Similar to Sabrewulf's Ragged Edge.
Phantasmal Slap [LP] (air) Omen swipes, causing flipout on airborne opponents.
Demon Glide [→ →] (air) Omen sprouts wings and glides forwards, swooping low to the ground. Can be canceled into any aerial.
Demon Retreat [← ←] (air) Omen sprouts wings and glides backwards slightly. Can be canceled into any aerial.
Throw [→/← + LP+LK] Omen grabs his opponent and straight kicks them away. Can be canceled into Shadow Rashakuken or Shadow Orda Shield.

Special Moves[]

Name
Input
Description
Rashakuken [↓ ↘ → + P] Omen throws dark fireballs with randomized behavior. Button strength determines number of fireballs; Light throws one, Medium throws two, Heavy throws three. There are eleven potential patterns for the Rashakukens to follow:
  • Accelerator - Starts slow before speeding up.
  • Anti-air - Fires at a 30-degree angle into the air.
  • Boomerang - Fires outward before circling back and leaving behind Omen.
  • Bullet - Rockets across the screen at maximum velocity.
  • Crawler - Drops at Omen's feet before sliding forwards along the ground.
  • Decelerator - Flies forward before stopping about halfway across the screen.
  • Dud - Flies directly into the ground, about one character length away.
  • Looper - Travels in circular loops that speed up as it crosses the screen.
  • Tracker - Slowly homes in on the opponent until it hits or times out.
  • Wave - Moves in a slow sine wave pattern across the screen.
  • Wiggler - Moves side-to-side in front of Omen five times before fading.
Demon Slide [↓ ↙ ← + K] Omen performs a sliding kick along the ground. Hits low and switches sides with the opponent. Button strength determines distance.
Furious Flurry [↓ ↘ → + K] Omen rapidly kicks four times with one leg. Button strength determines range. Holding Kick extends the number of kicks.
Orda Shield [↓ ↙ ← + P] Omen swings a single Rashakuken fireball over his head, similar to Sabrewulf's Eclipse. Button strength determines number of hits. Light is fully invulnerable on startup.

Shadow Attacks[]

Name
Input
Description
Shadow Rashakuken [↓ ↘ → + 2P] Omen summons a line of three Rashakuken balls behind him that fly forwards sequentially. Summons five Rashakukens during Instinct Mode.
Shadow Demon Slide [↓ ↙ ← + 2K] Omen performs a sliding kick that hits five times. Hits low and switches sides with the opponent.
Shadow Furious Flurry [↓ ↘ → + 2K] Omen rapidly kicks four times with one leg, shooting a Rashakuken ball with each kick.
Shadow Orda Shield [↓ ↙ ← + 2P] Omen summons a barrier of three Rashakuken balls that rotate around him. Can be used a second time to stack the Rashakukens and increase their size. Summons five Rashakukens during Instinct Mode.
Shadow Form [3K] Omen shifts through reality, moving a short distance in any direction. Renders Omen completely intangible, allowing him to travel through opponents and projectiles.
Demonic Despair [↓ ↘ → + LP+LK] (full Shadow) Omen grabs the opponent and fires a massive laser through them from the ground. Deals 100% potential damage. Fully invulnerable until the grab begins.
Omen CharBio

Combo Openers[]

Name
Input
Demon Slide (Shadow OK) [↓ ↙ ← + K]
Furious Flurry (Shadow OK) [↓ ↘ → + K]

Combo Linkers[]

Name
Input
Demon Slide (Shadow OK) [↓ ↙ ← + LK/MK]
Furious Flurry (Shadow OK) [↓ ↘ → + LK/MK]

Combo Enders[]

Name
Input
Effect
Rashakuken [↓ ↘ → + P] Battery (2x)
Demon Slide [↓ ↙ ← + HK] Damage/Exchange
Furious Flurry [↓ ↘ → + HK] Wall Splat
Orda Shield [↓ ↙ ← + P] Launcher

Instinct Mode[]

Name
Input
Description
Shadow Gathering [HP+HK] Omen’s Rashakukens fire one extra projectile at each strength, while Shadow Rashakuken and Shadow Orda Shield spawn five projectiles instead of three. For every Rashakuken that hits an opponent, one bar of their Shadow Meter is locked out for five seconds. Omen also gains two frames of advantage on every move.

Finishers[]

Name
Input
Description
Ultra Combo [↓ ↘ → + 3P] Omen delivers 26 hits to finish the match.
Ultra Ender [MP+MK] (in Ultra) Omen does a flying two-fisted punch to end the Ultra Combo.
Stage Ultra [↓ ↘ → + 3K] Omen triggers a stage-specific finishing blow.

External Links[]

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