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The Night Guard is an ancient and secretive order of monster hunters featured in Killer Instinct (2013). They were originally based solely in South America, but have branched out over time. It is their self-proclaimed duty to hunt down, capture or destroy any supernatural horrors endangering our world.

Background[]

History[]

The Night Guard was founded in South America at an unknown time, however it's certain that the cabal dates back a great many centuries. Its members initially hunted down Latin America's monsters of folklore and legend across the ages, gradually becoming a secretive group that was comprised of the continent's greatest warriors and huntsmen.

Around 1475 BC, the evil Babylonian sorcerer Kan-Ra journeyed to South America through mystical means to escape the wrath of his nemesis: the war-golem Aganos. On this new continent he continued studying the forbidden arts in solitude, and he brought with him from ancient Egypt the magical golden blades called "Temperance and Vengeance". Kan-Ra subjugated some of the indigenous peoples, who had believed him to be a mummified ancestor returned to life, and the dark magician ruled over them in tyranny; forcing them to build a great temple complex for him. Aganos, however, eventually would find Kan-Ra.

Kanaganos

The two archenemies battled each other when the Night Guard, in its first major accomplishment, managed to trap and capture both of them. Unable to destroy either, they confiscated Temperance and Vengeance, burned Kan-Ra to ashes and somehow deactivated Aganos. The Night Guard freed the tribes folk Kan-Ra had enslaved and set up a permanent base camp at the temple site, which came to be known as the City of Dawn. The two blades, Kan-Ra's ash and the golem were then sealed in the depths of its nearby temples.

The Night Guard thereafter continued its mission, but they remained mostly isolated in their traditional ways for centuries. As technology advanced however, some among the order began to travel the wider world in secret, and even ventured to places as far away as Eurasia. There they tracked down dangerous artifacts and cursed relics, bringing them back to the Andes to seal them away in the City of Dawn; as their predecessors did with Temperance and Vengeance, the ash of Kan-Ra and Aganos. In Germany, members of the Night Guard would form a partnership with the von Sabrewulf family, who were a renowned lineage of knights and monster slayers in the times of medieval Europe.

Present Day[]

In the late 20th century, the fraternal twin sisters Maya and Mira were born into the Night Guard as daughters to one of the order's most esteemed hunters. On one particular mission, while hunting vampires of the Coven deep in Siberia, a prepared trap separated the two and Mira was believed to have died in the incident. The loss of her sister had a profound impact on Maya, who, unable to fully overcome her grief, became increasingly reckless and careless in her actions.

In 2015, the megacorporation Ultratech detected the power radiating from the magic artifacts sealed away in the City of Dawn, and sent its sinister agents to investigate. They attacked the Night Guard's temples in a brutal raid, their numbers and advanced technology soon overpowering the order's comparatively simplistic defenses. Having regained some of their strength over the centuries, Kan-Ra and Aganos managed to reawaken and escape amidst the chaos. Maya, in a rush of panic, took up the powerful but cursed blades Temperance and Vengeance to protect herself, and she managed to survive. The rest of her order was not so lucky however, and every last member was killed by Ultratech's raiding party. Determined to carry on the order's legacy, Maya set out to destroy all monsters set loose, and then rebuild the Night Guard.

Kanraending

During a second confrontation with Ultratech's forces, Maya and her newfound allies - Orchid, Jago and TJ Combo - were caught in a pincer attack by the corporation's agents whilst regrouping in the now deserted City of Dawn. Their fate seemed uncertain, until the artificial intelligence behind Ultratech, ARIA, called off the legions of Fulgores and Riptors under Cinder's command, and proposed an Alliance with Maya to combat the apocalyptic threat of Gargos and Eyedol—both of whom had been unleashed upon the world once again by Kan-Ra's mad sorcery.

Organization[]

Branches[]

  • South American branch
  • European branch

Associates & Alliances[]

  • The Guardians: Tusk, the Watchman of the Gods; Kim Wu, the Dragon's Chosen; (Shin) Hisako, the Gatekeeper.
  • Orchid and the Disavowed: The Black Orchid and her global resistance movement engaged in guerrilla warfare against Ultratech.
  • Glacius: A powerful extraterrestrial law enforcer aiding humanity in its final stand against Gargos.
    • Eagle: The protégé of Glacius and younger brother of Thunder.
  • Ultratech: Very reluctantly, as part of the "Alliance" offered by ARIA, Ultratech's CEO, during the events of Shadow Lords.
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