Movelist Terminology
|
Killer Instinct (1994)[]
Special Moves[]
Name
|
Input
|
Description
|
---|---|---|
Endokuken | [↓ ↘ → + P] | Jago throws a green fireball. Button strength determines speed. |
Yellow Endokuken | [Hold QP + ↓ ↘ → + Release] | Jago throws a yellow Endokuken that deals more damage. |
Wind Kick | [↘ ↓ ↙ + K] or [↙ ↓ ↘ + QK] (air OK) | Jago performs a flying roundhouse kick forwards. Button strength determines distance. |
Fast Wind Kick | [Hold MK/FK + ↘ ↓ ↙ + Release] | Jago performs a faster version of Wind Kick. |
Tiger Fury | [→ ↓ ↘ + P] | Jago performs a rising uppercut into the air. Button strength determines height. Invulnerable to projectiles. |
Sliding Tiger Fury | [Charge → ↓ ↘ + P] | Jago performs a rising uppercut that carries him forward. Invulnerable to projectiles. |
Laser Sword | [↘ ↓ ↙ + FP] | Jago swings his katana upwards. |
Combo Breaker | [→ ↓ ↘ + P] | Jago uppercuts out of a combo. Must be timed correctly. Quick beats Medium, Medium beats Fierce, Fierce beats Quick. |
Post-Combo Breakers[]
Name
|
Input
|
Description
|
---|---|---|
Red Endokuken | [Hold FP + ↓ ↘ → + Release] | Jago throws a red fireball. Deals more damage, moves faster, and causes knockdown. |
Shadow Wind Kick | [Hold FK + ↘ ↓ ↙ + Release] | Jago performs a special Wind Kick. Deals more damage and moves faster than other Wind Kicks. |
Shadow Tiger Fury | [Hold FP → ↓ ↘ + Release] | Jago performs a special Tiger Fury. Hits multiple times and is invulnerable to projectiles. |
Combo Openers[]
Name
|
Input
|
---|---|
Wind Kick | [↘ ↓ ↙ + K] |
Laser Sword | [↘ ↓ ↙ + FP] |
Combo Linkers[]
Name
|
Input
|
---|---|
Wind Kick | [↘ ↓ ↙ + QK/FK] |
Laser Sword | [↘ ↓ ↙ + FP] |
Combo Enders[]
Name
|
Input
|
---|---|
Endokuken | [↓ ↘ → + QP] |
Wind Kick | [↘ ↓ ↙ + MK] |
Tiger Fury | [→ ↓ ↘ + P] |
Finishers[]
Name
|
Input
|
Description
|
---|---|---|
Danger Move: Sword Stab | [← → → + QP] (close) | Jago slashes his opponent with his katana twice before stabbing them through the gut. |
Danger Move: Falling Car | [← ← → → + MP] (distant) | Jago meditates, using telekinesis to drop a car on his opponent. |
Ultra Combo | [↘ ↓ ↙ + QK] (in combo) | Jago delivers 30 hits to finish the match. |
Ultimate: Sword Stab | [← ↙ ↓ ↘ → + FP] (in combo) | Jago finishes the combo with Sword Stab. |
Humiliation | [→ ↘ ↓ ↙ ← + MK] | Jago forces his defeated opponent to dance. |
Killer Instinct 2/Gold[]
Special Moves[]
Name
|
Input
|
Description
|
---|---|---|
Endokuken | [↓ ↘ → + P] | Jago throws a green fireball. Button strength determines speed. |
Fake Endokuken | [↓ ↘ → + QK] | Jago fakes throwing a fireball. |
Fire Endokuken | [Hold FP + ↓ ↘ → + Release] | Jago throws a red fireball. Deals more damage and causes knockdown. |
Wind Kick | [↘ ↓ ↙ + K] (air OK) | Jago performs a flying roundhouse kick forwards. Button strength determines distance. |
Ninja Slide | [↓ ↘ → + K] | Jago performs a sliding kick along the ground. Button strength determines distance. Hits low, and invulnerable to projectiles. |
Tiger Fury | [→ ↓ ↘ + P] | Jago performs a rising uppercut into the air. Button strength determines height. Invulnerable to projectiles. |
Laser Sword | [↘ ↓ ↙ + MP/FP] | Jago swings his katana upwards. Fierce version swings twice. |
Throw | [→ + FP] | Jago throws the opponent behind himself. Can reverse being thrown with [←] input. |
Mini-Ultra | [← ↙ ↓ ↘ → + QK] | Jago performs a shorter Ultra Combo to end the first round. |
Combo Breaker | [↓ ↘ → + P/K] | Jago uppercuts out of a combo. Must be timed correctly. Punch beats Kick, Kick beats Punch. |
Ultra Breaker | [↓ ↙ ← ↙ ↓ ↘ → + FP] (6 blocks) | Jago uppercuts out of an Ultra Combo. Must be used at the beginning of the Ultra Combo. |
Super Moves[]
Name
|
Input
|
Cost | Description
|
---|---|---|---|
Super Endokuken | [→ ↘ ↓ ↙ ← + QP] | 4 blocks | Jago throws a giant fireball that explodes, sending the opponent flying. |
Super Wind Kick | [↘ ↓ ↙ → + MK] | 3 blocks | Jago performs a flying kick across the screen. Invulnerable to projectiles. When used outside of a combo, it is a Shadow Move. |
Super Ninja Slide | [↙ ↓ ↘ ← + FK] (linker) | 3 blocks | Jago performs a sliding kick that hits five times and moves faster. |
Super Tiger Fury | [↓ ↙ ← ↙ ↓ ↘ → + FP] | 6 blocks | Jago delivers a fiery uppercut that hits five times. Projectile invulnerable. |
Combo Openers[]
Name
|
Input
|
---|---|
Laser Sword | [↘ ↓ ↙ + MP/FP] |
Wind Kick | [↘ ↓ ↙ + K] |
Ninja Slide | [↓ ↘ → + K] |
Combo Linkers[]
Name
|
Input
|
---|---|
Laser Sword | [↘ ↓ ↙ + MP] |
Wind Kick | [↘ ↓ ↙ + QK/MK] |
Ninja Slide | [↓ ↘ → + QK/MK] |
Combo Enders[]
Name
|
Input
|
---|---|
Wind Kick | [↘ ↓ ↙ + FK] |
Laser Sword | [↘ ↓ ↙ + FP] |
Tiger Fury | [→ ↓ ↘ + FP] |
Endokuken | [↓ ↘ → + FP] |
Special Ender | [→ ↓ ↘ + MP] (after first 4 enders) |
Finishers[]
Name
|
Input
|
Description
|
---|---|---|
Ultra Combo | [→ ↘ ↓ ↙ ← + QK] (in combo) | Jago performs a finishing combo, whose length is determined by the player's performance in the match. |
Ultimate | [→ ↓ ↘ + FK] (in combo) | Jago spins and throws his katana into his opponent. |
0-Combo Ultimate | [→ ↘ ↓ ↙ ← → + MP] | Jago throws a dragon-shaped Endokuken fireball that incinerates the opponent. |
Killer Instinct (2013)[]
Combat Traits[]
Name
|
Description
|
---|---|
Around the World | Jago can perform consecutive auto-doubles in a row by pressing a button of lower strength during an auto-double. Successfully completing a cycle of Around the World (ex. Opener-HeavyAuto-MediumAuto-LightAuto-Ender) grants a small portion of Instinct Meter. |
Command Attacks[]
Name
|
Input
|
Description
|
---|---|---|
Double Roundhouse | [→ + HK] | Jago roundhouse kicks followed by a back kick. Has frame advantage. |
Neck Cutter | [← + HP] | Jago slashes down with his kora. Hits overhead. |
Tiger Palm | [LP] (air) | Jago punches midair. Causes flipout on airborne opponents. |
Throw | [→/← + LP+LK] | Jago flips his opponent over his shoulder into the ground. Can be canceled into a Shadow Move. |
Special Moves[]
Name
|
Input
|
Description
|
---|---|---|
Endokuken | [↓ ↘ → + P] | Jago throws a golden fireball. Button strength determines speed. Holding Punch charges the Endokuken, which can be dash canceled. Charged Endokukens are larger, have frame advantage, and overpower other projectiles. |
Laser Sword | [↓ ↙ ← + P] | Jago slashes upwards with his kora. Has frame advantage. Light version causes flipout on airborne opponents, and Heavy version is two slashes. |
Wind Kick | [↓ ↙ ← + K] | Jago advances with a flying kick. Button strength determines distance. Invulnerable to lows until recovery. |
Tiger Fury | [→ ↓ ↘ + P] | Jago performs a rising uppercut into the air. Button strength determines height. Fully invulnerable on startup. |
Shadow Attacks[]
Name
|
Input
|
Description
|
---|---|---|
Shadow Endokuken | [↓ ↘ → + 2P] | Jago throws a giant fireball that hits five times. Overpowers most projectiles and can be followed up as a manual opener. |
Shadow Laser Sword | [↓ ↙ ← + 2P] | Jago slashes with his kora five times. Has upper body invulnerability on startup. |
Shadow Wind Kick | [↓ ↙ ← + 2K] | Jago advances with a flying kick that hits five times. Invulnerable to projectiles, and has lower body invulnerability on startup. |
Shadow Tiger Fury | [→ ↓ ↘ + 2P] | Jago performs a rising uppercut that hits five times. Fully invulnerable on startup. |
Combo Openers[]
Name
|
Input
|
---|---|
Laser Sword (Shadow OK) | [↓ ↙ ← + P] |
Wind Kick (Shadow OK) | [↓ ↙ ← + K] |
Shadow Endokuken | [↓ ↘ → + 2P] |
Combo Linkers[]
Name
|
Input
|
---|---|
Laser Sword (Shadow OK) | [↓ ↙ ← + LP/MP] |
Wind Kick (Shadow OK) | [↓ ↙ ← + LK/MK] |
Combo Enders[]
Name
|
Input
|
Effect
|
---|---|---|
Endokuken | [↓ ↘ → + P] | Battery |
Laser Sword | [↓ ↙ ← + HP] | Launcher |
Wind Kick | [↓ ↙ ← + HK] | Wall Splat |
Tiger Fury (Shadow OK) | [→ ↓ ↘ + P] | Damage |
Instinct Mode[]
Name
|
Input
|
Description
|
---|---|---|
Tiger's Focus | [HP+HK] | Jago's tiger tattoo glows as he channels the true Tiger Spirit. Each Endokuken hit heals Jago 1.75% health. He also gains two extra frames of advantage on all attacks. |
Double Endokuken | [↓ ↘ → + P] (in Instinct) | Jago throws two golden fireballs. Replaces the normal Endokuken, and can still be charged and dash-canceled. |
Finishers[]
Name
|
Input
|
Description
|
---|---|---|
Ultra Combo | [→ ↓ ↘ + 3P] | Jago delivers 32 hits to finish the match. |
Ultra Ender | [MP+MK] (in Ultra) | Jago does a spinning kora slash to end the Ultra Combo. |
Stage Ultra | [→ ↓ ↘ + 3K] | Jago triggers a stage-specific finishing blow. |
Ultimate | [LP+LK] (in Ultra) | Jago slashes his opponent into the air, then leaps up and punches them back down. Hovering in the air, he charges a gigantic Endokuken fireball above his head and throws it on top of them, creating a massive explosion. He then reappears from within the smoke cloud and folds his arms. |
External Links[]
- Killer Instinct Classic help manual on Xbox Live
- Killer Instinct 2 help manual on Xbox Live
- Jago's gameplan analysis at Infil's The Complete Killer Instinct Guide
[]
Gameplay Pages | ||||
---|---|---|---|---|
Characters | TJ Combo · Fulgore · Jago · Orchid · Thunder · Spinal · Riptor · Sabrewulf · Glacius · Cinder · Eyedol · Tusk · Maya · Kim Wu · Gargos · Sadira · Shadow Jago · Kan-Ra · Omen · Aganos · Hisako · ARIA · Arbiter · Rash · Mira · General RAAM · Kilgore · Shin Hisako · Eagle | |||
Mechanics | Combo System · Combo Breaker · Shadow Move · Ultra Combo · Ultimate · Humiliation · Instinct Mode · Shadow Counter · Knockdown Value · Lock Out |