Killer Instinct Wiki
Killer Instinct Wiki


A Humiliation is a special finishing sequence that can be performed when the opponent's last health bar is in the "danger" state. Unlike an Ultra Combo where the opponent is beaten to death with an insanely long combo or an Ultimate where the opponent is killed in a cinematic sequence, Humiliations are meant to embarrass opponents by forcing them into silly dances rather than fatally brutalizing them or outright killing them.

Together with Ultra Combos, Stage Ultras, and Ultimate Combos, Humiliations are one of four ways in which Killer Instinct players can dramatically defeat their opponents when victorious, although they remain unique to the original 1994 game, and did not return either for the 1996 sequel nor the 2013 reboot of the franchise.

Description & Execution[]


Killer Cuts 30 Groovy Humiliation

CAUTION: This track will play over and over in your head. Visitors, YOU'VE BEEN WARNED.

In each Killer Instinct game, the player and their opponent are given two life bars. Once the last of these life bars is almost depleted a character will enter into the "danger" state, which is represented by its remaining life flashing a bright red and the background music changing to a shorter, intenser version of the track that is currently playing. While in this "danger" state the character's defeat is imminent, and they are at risk of being struck by either an Ultra Combo or an Ultimate/No Mercy.

Similar to an Ultimate Combo, Humiliations can only be executed when the player is still in their first life bar and their opponent is in their "danger" state, which is more or less similar to Mortal Kombat's fatality execution: when placed into the "danger" state, characters are additionally left dazed and will be temporarily defenseless. However, with the correct input and player distance, instead of brutality beating the opponent into a hard knockout or killing them outright, the player forces the opponent into an embarrassing dance routine for a taunting yet celebrating victory. Each dance is different for each character, and are more or less based on real-life dance moves.

List of Humiliations[]

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Hit it!

— Jago


— Orchid

Break it down!

— TJ Combo


— Glacius and Spinal

Get it on!

— Cinder





  • Humiliations are similar to the Friendship or Babality finishers from Mortal Kombat, in that they are additional, non-lethal moves to defeat the opponent.
  • The original boss Eyedol is the only character in the first game not to receive a Humiliation command input or dance (as well as an Ultra or Ultimate/No Mercy).
  • The Humiliation theme is included in the original Killer Cuts soundtrack as a bonus song (Track 30), after almost a minute of silence following Eyedol's original theme, "The Extreme".
  • Humiliations are only available in the first game, and have not been included for any of the future sequels at the moment.

External Links[]

Killer Instinct Universe
Playable Characters
Killer Instinct Logo HD.png Jago ·Orchid ·TJ Combo ·Glacius ·Thunder ·Sabrewulf

 ·Spinal ·Riptor ·Cinder ·Fulgore ·Eyedol

Killer Instinct 2.png Kim Wu ·Maya ·Tusk ·Gargos
Killer Logo copy.png Season 1 Sadira ·Shadow Jago
Season 2 Kan-Ra ·Omen ·Aganos ·Hisako ·ARIA
Season 3 Mira ·Rash ·Arbiter ·General RAAM
Season 3+ Kilgore ·Shin Hisako ·Eagle
Non-Playable Characters and Organizations
Minor Characters The Chairman ·Ryat Adams ·Babylonian King ·The Master ·Yeouiju ·True Tsar
Enemies Mimics
Organizations Ultratech ·Red Eyes of Rylai ·Disavowed ·Night Guard ·The Coven ·The Alliance
Extended Stories The Secrets of the Tiger ·The Lycanthrope's Tale ·The Ice-man Cometh ·Murder of Crows ·The Widow's Bite ·The Firecat's Summoning ·The Quest of the Searing Skull ·Fulgore Mark 03 Field Manual-L ·Glory Days ·Temperance and Vengeance ·Death is no Obstacle ·You and Your Riptor Unit ·The Herald of Gargos ·Peacemaker ·The Everlasting Child ·The Third Degree ·Evolve or Die ·The Dragon Spirit ·The Watchman Of The Gods ·Blood For My Blood ·Flayer Of Souls ·The Reawakened ·Rash's Extended Story ·Arbiter's Extended Story ·For The Queen
Killer Instinct Novella The Road to Ravensburg ·The Watchman Awakes ·Dragon's Choice ·Conflux ·ARIA for Noömorph ·Shadows at Dawn
Gameplay Combo & Counter Breaker ·Ultra Combo ·Ultimate Combo ·Humiliation ·Combo System ·Instinct Mode ·Shadow Meter ·Shadow Moves ·Shadow Counter ·Knockdown Value ·Lock out ·Frame Data ·Character Accessories ·Arcade Mode ·Rivals Mode ·Shadow Lords Mode