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Gameplay


 Movelist Terminology

Directions are assumed facing to the right [→]
  • P: Any Punch
  • K: Any Kick
  • Charge: Hold the direction for at least 1 second
  • Long Charge: Hold the direction for at least 2 seconds
  • Hold: Hold the button for however long
  • Release: Release a held button

  • QP: Quick Punch
  • QK: Quick Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • FP: Fierce Punch
  • FK: Fierce Kick

  • LP: Light Punch
  • LK: Light Kick
  • MP: Medium Punch
  • MK: Medium Kick
  • HP: Heavy Punch
  • HK: Heavy Kick
  • 2P: Any two Punches
  • 2K: Any two Kicks
  • 3P: All three Punches
  • 3K: All three Kicks

Killer Instinct (1994)[]

Special Moves[]

Name
Input
Description
Ice Lance [↘ ↓ ↙ + QP] Glacius uppercuts with his arm in ice lance form.
Cold Shoulder [Charge ← → + P] Glacius performs a sliding shoulder check.
Reverse Cold Shoulder [Charge → ← + MP] Glacius does a shoulder check as a reversal during an approach.
Shockwave [↓ ↘ → + P] Glacius punches the ground to launch a bouncing energy ball.
Liquidize [↓ ↘ → + QK] Glacius melts into a puddle to teleport behind the opponent.
Liquidize Uppercut [↓ ↘ → + MK/FK] Glacius melts and reforms with an uppercut. Fierce version causes knockdown.
Combo Breaker [← → + P] Glacius uppercuts out of a combo. Must be timed correctly. Quick beats Medium, Medium beats Fierce, Fierce beats Quick.

Post-Combo Breakers[]

Name
Input
Description
Fast Shockwave [Hold QP ↓ ↘ → Release] Glacius launches a faster shockwave that causes knockdown.
Shadow Liquidize Uppercut [Hold FK ↓ ↘ → Release] Glacius melts to perform a faster and stronger uppercut.
Glacius 1995.png

Combo Openers[]

Name
Input
Cold Shoulder [Charge ← → + P]
Liquidize Uppercut [↓ ↘ → + MK]

Combo Linkers[]

Name
Input
Reverse Cold Shoulder [Charge → ← + MP]

Combo Enders[]

Name
Input
Liquidize Uppercut [↓ ↘ → + MK/FK]
Shockwave [↓ ↘ → + FP]
Ice Lance [↘ ↓ ↙ + QP]

Finishers[]

Name
Input
Description
Danger Move: Blob Engulf [→ ↘ ↓ ↙ ← + MK] (distant) Glacius turns into a bubble of water to surround the opponent and crush them.
Danger Move: Acid Puddle [← ← ← + FK] (distant) Glacius melts into a puddle that absorbs the opponent.
Danger Move: Ice Pick [→ ↘ ↓ ↙ ← + MP] (close) Glacius stabs his opponent with an ice pick, freezing them.
Ultra Combo [Charge ← → + FP] (in combo) Glacius delivers 29 hits to end the match.
Ultimate: Acid Puddle [→ ↘ ↓ ↙ ← + QP] (in combo) Glacius finishes the combo with Acid Puddle.
Humiliation [→ → ← + QK] Glacius forces his defeated opponent to dance.

Killer Instinct 2/Gold[]

Special Moves[]

Name
Input
Description
Cold Shoulder [↓ ↘ → + MP] Glacius performs a sliding shoulder check.
Icy Grip [↓ ↘ → + QP] Glacius stretches to grab the opponent, pulling them close.
Ice Lance [↓ ↘ → + FP] Glacius uppercuts with his arm in ice lance form.
Liquidize [↓ ↘ → + QK] (air OK) Glacius melts into a puddle and reforms on the spot.
Liquidize Uppercut [↓ ↘ → + MK/FK] (air OK) Glacius melts and reforms with an uppercut. Fierce version causes knockdown.
Arctic Blast [↓ ↙ ← + P] Glacius throws a blast of burning cold.
Throw [→ + FP] Glacius throws the opponent behind himself. Can reverse being thrown with [←] input.
Mini-Ultra [↓ ↙ ← + QK] Glacius performs a shorter Ultra Combo to end the first round.
Combo Breaker [↓ ↘ → + P/K] Glacius uppercuts out of a combo. Must be timed correctly. Punch beats Kick, Kick beats Punch.
Ultra Breaker [← ↙ ↓ ↘ → + QP] (6 blocks) Glacius uppercuts out of an Ultra Combo. Must be used at the beginning of the Ultra Combo.

Super Moves[]

Name
Input
Description
Super Cold Shoulder [↙ ↓ ↘ + MP] (linker, 3 blocks) Glacius performs a shoulder check that hits three times.
Super Liquidize [→ ↘ ↓ ↙ + FK] (3 blocks) Glacius melts and reforms with an uppercut that hits five times.
Super Uppercut [↙ ↓ ↘ + FK] (linker, 3 blocks) Glacius performs three uppercuts.
Super Arctic Blast [→ ↘ ↓ ↙ → + FP] (4 blocks) Glacius breathes out five blasts of burning cold energy.
Arctic Slam [↙ ↓ ↘ + QP] (6 blocks) Glacius grabs the opponent and bashes them against the ground five times before throwing them.
Ki2 glab.jpg

Combo Openers[]

Name
Input
Cold Shoulder [↓ ↘ → + MP]
Icy Grip [↓ ↘ → + QP]
Liquidize Uppercut [↓ ↘ → + MK]

Combo Linkers[]

Name
Input
Cold Shoulder [↓ ↘ → + MP]
Liquidize Uppercut [↓ ↘ → + MK]

Combo Enders[]

Name
Input
Icy Grip [↓ ↘ → + QP]
Liquidize Uppercut [↓ ↘ → + FK]
Ice Lance [↓ ↘ → + FP]
Arctic Blast [↓ ↙ ← + FP]
Special Ender [↓ ↘ → + QK] (after first 4 enders)

Finishers[]

Name
Input
Description
Ultra Combo [↓ ↘ → + QK] (in combo) Glacius performs a finishing combo, whose length is determined by the player's performance in the match.
Ultimate [→ ↘ ↓ ↙ MK + Release] (in combo) Glacius throws a lance of ice that skewers his opponent.
0-Combo Ultimate [← ↓ ↙ + QK] Glacius grabs his opponent and freezes them over, then shatters their body.

Killer Instinct (2013)[]

Combat Traits[]

Name
Description
Ranged Doubles Glacius can perform long-ranged auto-doubles and Shatter linkers out of any ranged opener (Ice Lance, Shatter, etc.), allowing him to start a combo from virtually any distance.

Command Attacks[]

Name
Input
Description
Tarnation [→ →/← ←] Glacius' dashes are slow and somewhat unwieldy.
Ice Lance [→ + MP] Glacius thrusts horizontally with a giant icicle arm.
Ice Pick [← + HP] Glacius thrusts upwards with an icepick. Causes hard knockdown.
Liquidize [Hold 3K] Glacius melts into a puddle. Can move left or right slightly. Projectile invulnerable on startup, fully invulnerable while submerged.
Throw [→/← + LP+LK] Glacius fires an icy blast into the opponent at close range. Unlike most throws, this carries the opponent backwards rather than causing knockdown.

Special Moves[]

Name
Input
Description
Hail [↓ ↙ ← + P] Glacius creates an ice ball that flies forwards. Button strength determines angle; Light and Medium versions bounce along the ground. Stays in place as long as the Punch is held (up to 4 seconds). Holding an additional Punch triggers Multi-Hail to create up to three Hails that can be launched independently.
Cold Shoulder [↓ ↙ ← + K] Glacius advances with a fast shoulder tackle.
Puddle Punch [↓ ↘ → + K] Glacius melts and reforms with an uppercut. Light version is an opener, while Medium and Heavy knockdown. Fully invulnerable on startup.
Shatter [↓ ↘ → + P] Glacius summons a burst of ice out of the ground. Button strength determines distance in front of Glacius. Unblockable hit, but has very slow startup.

Shadow Attacks[]

Name
Input
Description
Shadow Hail [↓ ↙ ← + 2P] Glacius creates five ice balls that fly out in a large spread pattern.
Shadow Cold Shoulder [↓ ↙ ← + 2K] Glacius advances with a shoulder tackle that hits five times. Invulnerable to projectiles and low attacks.
Shadow Puddle Punch [↓ ↘ → + 2K] Glacius melts and reforms with five uppercut punches. Final hit launches.
Shadow Shatter [↓ ↘ → + 2P] Glacius raises five icicles out of the ground below the opponent. No longer unblockable, but tracks the opponent’s location.
Glacius CharBio.png

Combo Openers[]

Name
Input
Ice Lance [→ + MP]
Cold Shoulder (Shadow OK) [↓ ↙ ← + K]
Puddle Punch [↓ ↘ → + LK/MK]
Shatter [↓ ↘ → + P]

Combo Linkers[]

Name
Input
Cold Shoulder (Shadow OK) [↓ ↙ ← + LK/MK]
Puddle Punch [↓ ↘ → + LK/MK]
Shatter [↓ ↘ → + LP/MP]
Shadow Hail [↓ ↙ ← + 2P]

Combo Enders[]

Name
Input
Effect
Hail [↓ ↙ ← + P] Ground Bounce
Cold Shoulder [↓ ↙ ← + HK] Carry
Puddle Punch (Shadow OK) [↓ ↘ → + HK] Damage
Shatter (Shadow OK) [↓ ↘ → + HP] Battery

Instinct Mode[]

Name
Input
Description
Crystalize [HP+HK] Glacius coats himself in ice armor that absorbs one hit. Armor regenerates every three seconds. He also gains a universal defense buff and Liquidize moves faster and further.
Homing Puddle Punch [HP+HK] (in Instinct) Glacius melts and reforms with an uppercut, tracking in front of the opponent.
Cross-Up Puddle Punch [→ + HP+HK] (in Instinct) Glacius melts and reforms with an uppercut, tracking behind the opponent.

Finishers[]

Name
Input
Description
Ultra Combo [↓ ↘ → + 3P] Glacius delivers 25 hits to finish the match.
Ultra Ender [MP+MK] (in Ultra) Glacius uses a giant ice pillar to end the Ultra Combo.
Stage Ultra [↓ ↘ → + 3K] Glacius triggers a stage-specific finishing blow.
Ultimate [LP+LK] (in Ultra) Glacius pummels the opponent with ice spheres, knocking them onto their back. He launches them into the air with a Shatter uppercut, then transforms the ice sculpture created into a sheet of dangerous spikes and icicles that the opponent then falls onto. The camera then zooms in on Glacius, whose icy aura creates frost around the edges of the camera lens.

External Links[]

Navigation[]

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