Movelist Terminology
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Killer Instinct (2013)[]
Combat Traits[]
Name
|
Description
|
|---|---|
| Kryll Swarm | General RAAM's Kryll Rush, Emergence, and Kryll Shield leave a swarm of Kryll on the opponent to deal damage over time. Disperses when RAAM is hit. |
| Kryll Armor | General RAAM summons Kryll to protect him during certain attacks. This Kryll Armor absorbs a single physical attack and unlimited projectiles (except Shadow projectiles). RAAM also only takes potential damage when using Kryll Armor. |
Command Attacks[]
Name
|
Input
|
Description
|
|---|---|---|
| Kryll Shield | [3P] | General RAAM surrounds himself in a cloud of Kryll. Hit deals no damage to the opponent, but leaves a Kryll Swarm. Holding the Punch charges; full charge is unblockable and staggers. Can dash cancel during the charge. Can be canceled into from normals or Decimation with one bar of Shadow Meter. |
| Deadly Stomps | [LK/MK] (opponent down) | General RAAM stomps on a downed opponent. Light version causes flipout, while Medium causes ground bounce and can be used multiple times (at risk of being Combo Broken). |
| Deception | [→ + MP] | General RAAM fakes a knee attack. |
| Locust Kick | [HK] | General RAAM performs a hefty kick that causes stagger. |
| Throw | [→/← + LP+LK] | General RAAM flips the opponent into the ground. |
Special Moves[]
Name
|
Input
|
Description
|
|---|---|---|
| Decimation | [↓ ↘ → + P] | General RAAM stabs with his serrated sword. Any attack combos into Light Decimation, Heavy attacks combo into Medium, and only Locust Kick combos into Heavy. |
| Dominance | [↓ ↙ ← + P] | General RAAM grabs the opponent and stabs them with his serrated sword. Causes hard knockdown. |
| Kryll Rush | [↓ ↙ ← + K] | General RAAM rushes forwards to grab the opponent and hit several times. Has Kryll Armor and leaves a Kryll Swarm on hit. |
| Emergence | [↓ ↘ → + K] | General RAAM summons a pillar of Kryll around himself. Leaves a Kryll Swarm on hit and destroys projectiles. Light version has lower body invulnerability on startup, Medium has upper body startup invulnerability, Heavy is fully startup invulnerable. |
Shadow Attacks[]
Name
|
Input
|
Description
|
|---|---|---|
| Shadow Decimation | [↓ ↘ → + 2P] | General RAAM stabs with his serrated sword five times. |
| Shadow Dominance | [↓ ↙ ← + 2P] | General RAAM grabs the opponent and stabs them with his serrated sword, then throws them down and stomps on them three times. Causes hard knockdown. |
| Shadow Kryll Rush | [↓ ↙ ← + 2K] | General RAAM rushes across the screen to grab the opponent and attack several times. Has Kryll Armor, is projectile invincible, and leaves a Kryll Swarm on hit. |
| Shadow Emergence | [↓ ↘ → + 2K] | General RAAM summons a pillar of Kryll around himself. Leaves a Kryll Swarm on hit and destroys projectiles. Fully body invulnerability until recovery. |
Combo Openers[]
Name
|
Input
|
|---|---|
| Decimation (Shadow OK) | [↓ ↘ → + P] |
Combo Linkers[]
Name
|
Input
|
|---|---|
| Decimation (Shadow OK) | [↓ ↘ → + LP/MP] |
Combo Enders[]
Name
|
Input
|
Effect
|
|---|---|---|
| Decimation | [↓ ↘ → + HP] | Wall Splat |
| Dominance (Shadow OK) | [↓ ↙ ← + P] | Damage |
| Kryll Rush | [↓ ↙ ← + K] | Advantage (+ Kryll Swarm) |
| Emergence | [↓ ↘ → + K] | Hard Knockdown (+ Kryll Swarm) |
Instinct Mode[]
Name
|
Input
|
Description
|
|---|---|---|
| Kryll Storm | [HP+HK] | General RAAM summons Kryll to blanket the battlefield. This provides camouflage and inflicts potential damage on the opponent for the duration of Instinct Mode, unless General RAAM is being hit. |
| Enhanced Kryll Shield | [→/← + 3P] (in Instinct) | General RAAM can move left or right while using Kryll Shield. |
Finishers[]
Name
|
Input
|
Description
|
|---|---|---|
| Ultra Combo | [↓ ↘ → + 3K] | General RAAM delivers 31 hits to finish the match. |
| Ultra Ender | [MP+MK] (in Ultra) | General RAAM uses a rush of Kryll to end the Ultra Combo. |
| Stage Ultra | [↓ ↘ → + 3P] | General RAAM triggers a stage-specific finishing blow. |
External Links[]
[]
| Gameplay Pages | ||||
|---|---|---|---|---|
| Characters | TJ Combo · Fulgore · Jago · Orchid · Thunder · Spinal · Riptor · Sabrewulf · Glacius · Cinder · Eyedol · Tusk · Maya · Kim Wu · Gargos · Sadira · Shadow Jago · Kan-Ra · Omen · Aganos · Hisako · ARIA · Arbiter · Rash · Mira · General RAAM · Kilgore · Shin Hisako · Eagle | |||
| Mechanics | Combo System · Combo Breaker · Shadow Move · Ultra Combo · Ultimate · Humiliation · Instinct Mode · Shadow Counter · Knockdown Value · Lock Out | |||