Movelist Terminology
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Killer Instinct 2/Gold[]
Selection[]
Version
|
Method
|
---|---|
Arcade (KI2) | On the character select screen, hold [↑] and press [FP, MP, MK, FK, MP, QP, QK, MK]. A swoosh should be heard, indicating Gargos' presence on the roster. |
N64 (KIGold) | During the character bios before the game starts, press the buttons (Z, A, R, Z, A, B). Gargos' laugh should be heard, indicating his presence on the roster. |
Special Moves[]
Name
|
Input
|
Description
|
---|---|---|
Flame | [↓ ↘ → + P] (KIGold) [↓ ↘ → + QP] (KI2) |
Gargos breathes a stream of fire. |
Air Fireball | [↓ ↘ → + FP] (air) (KIGold) [↓ ↘ → + P] (air) (KI2) |
Gargos spits a fireball diagonally downwards. |
Fly | [Hold ↑ + FP] | Gargos can suspend himself in the air indefinitely. Can move left and right. |
Claw Dash | [← → + K] (KIGold) [← → + FK] (KI2) |
Gargos dashes and slashes with both claws. |
Shoulder Dash | [↓ ↙ ← + MK/FK] (KIGold) [↙ ↓ ↘ + MK/FK] (KI2) |
Gargos advances with a shoulder tackle. |
Jumping Overhead Slam | [↓ ↘ → + K] (air OK) | Gargos pounces downwards to slam with both fists. |
Laugh | [↓ ↙ ← + FP] | Gargos laughs, reflecting any projectiles. |
Recovery Move | [↓ ↘ → + FP] | Gargos restores some of his health. |
Uppercut | [→ ↓ → + FP] | Gargos uppercuts with one fist, launching on hit. |
Throw | [→ + FP] | Gargos throws the opponent behind himself. Can reverse being thrown with [← + FP]. |
Combo Breaker | [↓ ↘ → + P/K] | Gargos uppercuts out of a combo. Must be timed correctly. Punch beats Kick, Kick beats Punch. |
Combo Openers[]
Name
|
Input
|
---|---|
Claw Dash | [← → + K] (KIGold) [← → + FK] (KI2) |
Shoulder Dash | [↓ ↙ ← + MK/FK] (KIGold) [↙ ↓ ↘ + MK/FK] (KI2) |
Jumping Overhead Slam | [↓ ↘ → + K] (air OK) |
Combo Enders[]
Name
|
Input
|
---|---|
Uppercut | [→ ↓ → + FP] |
- As a playable character, Gargos has no access to any combo linkers, special moves such as Ultra Breakers, or finishers such as Ultra Combos or Ultimates know till this day.
Killer Instinct (2013)[]
Combat Traits[]
Name
|
Description
|
---|---|
Ranged Doubles | When using Oblivion as a distant opener and linker, Gargos can also perform auto-doubles from a long range. |
Option Ender | Gargos can change his Devil's Divide ender into different kind of enders based on the direction held. Holding [→] makes it Hard Knockdown, [←] makes it Battery, [↑] makes it Damage, and [↓] makes it Advantage. |
Minion Summoning | Gargos can use Minion Summon to call on two kinds of demonic servants to aid him: the trident-wielding Izzik and the bulky Dretch. One of each minion can be active a time, and their behavior can be influenced with Minion Command. Minions can also be grabbed with Devil's Divide. More info below. |
Command Attacks[]
Name
|
Input
|
Description
|
---|---|---|
Quadruple Jump | [↑, ↑, ↑] (air) | Gargos can jump up to three additional times while in the air. |
Scorn | [HP] | Gargos punches with both fists, causing a dark burst. Causes stagger. |
Insolence | [HK] | Gargos creates a pillar of energy around himself. Invulnerable to high attacks and destroys projectiles. |
Throw | [→/← + LP+LK] | Gargos grabs the opponent and then uppercuts them away. |
Special Moves[]
Name
|
Input
|
Description
|
---|---|---|
Minion Command | [↓ ↙ ← + K] | Gargos commands any minions in play. Light version initiates the defensive Cover to keep the minions near Gargos, Medium initiates the offensive Creep to send them to battle, and Heavy version triggers their special Kill attack (with 12 second cooldown). |
Oblivion | [↓ ↘ → + P] | Gargos punches into a portal, his fist emerging from another portal near the opponent. Light punches from below as an opener, Medium punches head-on to cause hard knockdown, Heavy punches from above to cause ground bounce. Tracks the opponent's location. |
Reckoning | [↓ ↘ → + K] (air OK) | Gargos rushes with a flying tackle. Light moves horizontally, Medium moves diagonally up, and Heavy moves into a portal to come down vertically on the opponent, causing ground bounce. Bounces Gargos back on block. In the air it becomes Eternal Reckoning, functioning similarly but with Medium moving diagonally down and Heavy vertically down. |
Devil’s Divide | [↓ ↙ ← + P] (air OK) | Gargos holds the opponent in the air by their neck. Medium has a hop forwards first, and Heavy is an anti-air. Leads into other special moves. When used midair, it leads instantly into Sadistic Drop. |
Sadistic Drop | [↑] (Devil's Divide) | Gargos suplexes the opponent through a portal. With a minion, Gargos instead lobs the minion in an arc. |
Sadistic Hurl | [→] (Devil's Divide) | Gargos throws the opponent or minion forwards. |
Sadistic Appetite | [←] (Devil's Divide) | Gargos leeches Shadow Meter from his opponent. With a minion, he disintegrates it to gain some Instinct. |
Sadistic Intent | [↓] (Devil's Divide) | Gargos releases the opponent or minion. |
Spite | [P/K] (Devil's Divide) | Gargos hits the opponent or minion he's holding. Can be used up to three times per grab, but can be Combo Broken. With a minion, no damage is dealt and Cruel Inspiration restores their Kill attack. |
Shadow Attacks[]
Name
|
Input
|
Description
|
---|---|---|
Minion Summon (Izzik) | [↓ ↙ ← + 2K] | Gargos summons a lithe blue servant. Izzik slowly pursues the opponent and stabs at them with his trident. His Kill attack spins with his trident extended, hitting multiple times. Takes two hits to destroy. |
Minion Summon (Dretch) | [↓ ↙ ← + Hold 2K] | Gargos summons a bulky red servant. Dretch runs back and forth, tackling the opponent if he comes close. His Kill attack leaps into the air on top of the opponent, hitting overhead. Takes three hits to destroy. |
Shadow Oblivion | [↓ ↘ → + 2P] | Gargos rapidly punches into a portal, hitting fourteen times from another portal. Tracks the opponent's location. |
Shadow Reckoning | [↓ ↘ → + 2K] | Gargos swoops forward in a spinning tackle that hits five times. Invulnerable to projectiles. |
Shadow Devil's Divide | [↓ ↙ ← + 2P] | Gargos suplexes the opponent into a portal, then flies between two portals to build momentum before finally smashing them into the ground. |
Combo Openers[]
Name
|
Input
|
---|---|
Oblivion (Shadow OK) | [↓ ↘ → + LP] |
Reckoning (Shadow OK) | [↓ ↘ → + LK] |
Eternal Reckoning | [↓ ↘ → + K] (air) |
Devil’s Divide | [↓ ↙ ← + P] (air OK) |
Combo Linkers[]
Name
|
Input
|
---|---|
Oblivion (Shadow OK) | [↓ ↘ → + LP/MP] |
Reckoning (Shadow OK) | [↓ ↘ → + LK/MK] |
Combo Enders[]
Name
|
Input
|
Effect
|
---|---|---|
Oblivion | [↓ ↘ → + HP] | Ground Bounce |
Reckoning | [↓ ↘ → + HK] | Wall Splat |
Devil’s Divide | [↓ ↙ ← + P] |
|
Instinct Mode[]
Name
|
Input
|
Description
|
---|---|---|
Stoneskin | [HP+HK] | Gargos coats his body with stone armor for the duration of Instinct Mode. This gives Gargos unlimited armor, allowing him to power through most attacks except for Heavy moves. Gargos is also weighed down, now only possessing one jump, no dash, no block, and slower movement in general. |
Eruption | [3P] (in Instinct) | Gargos explodes out of his stone armor, ending Instinct Mode and knocking down nearby opponents at the cost of half his Instinct Meter. Can be used as a free Combo Breaker that cannot Lock-Out or be Counter Broken. |
Finishers[]
Name
|
Input
|
Description
|
---|---|---|
Ultra Combo | [↓ ↘ → + 3P] | Gargos delivers 28 hits to finish the match. |
Ultra Ender | [MP+MK] (in Ultra) | Gargos does an exploding stone punch to end the Ultra Combo. |
Secret Ultra Ender | [→ + MP+MK] (in Ultra, Supreme Victory) | Gargos dashes through the opponent to send them flying, grabs them out of the air off-screen, and suplexes them. |
Stage Ultra | [↓ ↘ → + 3K] | Gargos triggers a stage-specific finishing blow. |
External Links[]
- Killer Instinct 2 help manual on Xbox Live
- Gargos' gameplan analysis at Infil's The Complete Killer Instinct Guide
[]
Gameplay Pages | ||||
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Characters | TJ Combo · Fulgore · Jago · Orchid · Thunder · Spinal · Riptor · Sabrewulf · Glacius · Cinder · Eyedol · Tusk · Maya · Kim Wu · Gargos · Sadira · Shadow Jago · Kan-Ra · Omen · Aganos · Hisako · ARIA · Arbiter · Rash · Mira · General RAAM · Kilgore · Shin Hisako · Eagle | |||
Mechanics | Combo System · Combo Breaker · Shadow Move · Ultra Combo · Ultimate · Humiliation · Instinct Mode · Shadow Counter · Knockdown Value · Lock Out |